HALO INFINITE VIDEO REVIEW - Possibility of improvement

It's here, boys and girls. The amazing conclusion of the Halo trilogy of 343 industries. Hallo Infinite was created six years ago and there are many. It is difficult to say that it is not the masterpiece that pure and hard fans hoped.

The game is fine. He has some of the best basic gameplay that the series has to offer. But maybe it's not six years of preparation well. Gameplay enhancements, such as new capabilities and equipment are welcome, but the problems we have are broader.

In the countryside, there is a radical change in the operation of the game. The previous Halo games had individual missions, while Halo Infinite is a game in open world. It's fun to explore and address the goals as you want, but it also looks like a filling between the missions in the main story.

The open world aspect is very fresh. The rhythm is obviously very different from the missions of the past of Halos, but to slaughter the banished ages never aging, especially with all the available destruction tools. The actual story, however, seems safe, but predictable. The veterans of the series will have understood fairly quickly.

If you think Halo lives or dies thanks to its multiplayer mode, you can have problems with its current status. This has been corrected, but the progression system in Halo Infinite is really not good. The gameplay itself is incredible, but there are flagrant problems, such as lack of content.

No game nowadays are perfect from the start, but a halo game at launch should have more than that. There are no classic Slayer game modes, Team Slayer or SWAT strictly speaking. So many complaints that we can have, it is by deep love for the series. The problems do not come from something fundamental in the game and will probably be resolved one day or another.

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