Hakusura ARPG "Babylon's Fall" will be improved with the graphics system even after launch. Official live broadcast summary answered by various questions

Square Enix broadcasted the 5th of the official live broadcast to deliver the latest information on the Online Private Action RPG "Babylon's Fall".

This work is jointly developed by Square Enix and Platinum Games, Action RPG. It is an operated title that uses gameplay based on hack & slash elements. The player is a special appliance that gives you a special force to the selected power, and it will be a prisoner "Chopsticker (Gideon Coffin)", and it will be a "Sentnel", and challenged the quest in Babylon, and Get the equipment and enhance the equipment.

NEW GAME! Babylon's Fall Gameplay - New Platinum Action RPG This work is scheduled to be released by the PS4 / PS5 version on March 3, and the PC (STEAM) version will be released on March 4, but for the "Digital Deluxe Edition" or "Collector's Edition" purchaser, Early access has already been started. In the first half of this broadcast, the viewer who owns the Early Access Edition and the cooperative play of the development team were held.

This time played the citizen's citizenship in the early stage. The viewer who recruited by the official Discord server seems to have already done this work, and the development team talks about the equipment and buildings. In the way they got used to play, quests were buried in the enemy without danger.

In addition, gameplay is also held with Gems Company 's Nana' s dot. Nana Real is that the action game is unfamiliar, but this work is easy to play. In the quest, we were promoting advice from the development team. She is usually playing in solo, and she also had comments that "it is fun to fight someone."

In the second half of the program, there is an explanation of the opinions from the player of this work and the future response policy for it. First of all, it is necessary to be prosmedy between users and visibility. Therefore, we will carry out a questionnaire to see the directionality of the corresponding correspondence. The time is undecided, but it is a form that can be sucked up a wide range of views.

Next about matching. When ordering a quest in this work, it will automatically leave after a certain time. This itself is a specification as a countermeasure against the player, but there is also a voice with inconvenience such as putting the friend. Therefore, in the private base, we are considering measures such as changing the limit.

It seems that there is an opinion with excessive effects. About this, it is planned to be able to turn ON / OFF the effect of allies with the option setting. If you turn off, you will not really see anything and it seems that there is also a complicity as a developer. In addition, the display of Verse resulty is too large, and the point of communication between players was hindered to improve it priority.

About keyboard and mouse operation in PC version, there was a comment that there was a shortage of adjustment. The response was promised for the problem that displays a message requesting a game pad operation or an operation assignment to the side button of the mouse. On the other hand, for the introduction of specifications that enhance the degree of freedom of keycomd, the scope of influence is large and the survey takes time.

It is also said that there is an opinion that you want a place like a training place that can be brewed. Although technical considerations are conducted, it will not be able to answer whether it can be realized at this time because it will be the same as making new content. In addition, it was decided to improve the understanding of the build, such as checking the details of additional effects in text.

For lock-on to enemies, the current situation will be directed to the direction facing the player. As a result of future plans, a policy is added to the enemy in the direction in which the camera is facing, adding settings such as turning off lock on, and the policy is to be selected as a player's preference.

There is also a need for multiplayer that also across each region of North America, Europe and Japan. However, the current situation is a specification to ensure the stability of communication, and it is carefully considered because it is a problem that is largely related to the network base.

With regard to accessibility aspects such as color and character size, there was a comment that it would like to improve the point of improvement while listening to the user's opinion.

In addition, there is also a description of the problems currently confirmed by this work. The survey is prolonging about issues that Paid Currency Garaz can not be purchased in the game. For the time being, I want you to purchase at PS Store. The problem that the equipment can not be changed at the player's site "Hanging Garden" is also promoting the repair work.

After receiving a quest order, it is currently under investigation about the problem that "Connecting" is displayed and the loading does not end. It was guided to restart the game as a countermeasure for the time being. And the problem that fails to start Easy Anti CHEAT in the STeam version has been revealed that Ver. 1.1.0 (scheduled for March 22nd) is scheduled to be corrected.

"Babylon's Fall" is scheduled to be released on March 3, PS4 / PS5 version on March 3rd. If you plan to play, please check the players' Site "Hanging Garden" and the official Discord server.

In addition, this work is also distributing trial version for PS4 / PS5 (STEAM version is late in late March). In addition to the product version and cross-play, save data can be handed over to the product version.

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